PROJEKTE

European Grants International Academy Srl verfügt über langjährige Erfahrung im Aufbau und in der Koordinierung strategischer Partnerschaften für die Durchführung von Projekten, die mit öffentlichen und privaten Mitteln finanziert werden. EGInA arbeitet mit einem Team von Projektmanager:innen zusammen, die Erfahrung in der Verwaltung und Berichterstattung von strukturellen und zentralisierten Fonds der Europäischen Kommission haben und über einen akademisch-professionellen Hintergrund in den Bereichen allgemeine und berufliche Bildung, digitale Innovation mit sozialen Auswirkungen, Aufwertung des kulturellen Erbes und nachhaltige Entwicklung verfügen.

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ADELE, Advancing Digital Empowerment of Libraries in Europe

DELE – Advancing Digital Empowerment of Libraries in Europe – is an Erasmusplus KA220 project. Digital technologies have profoundly changed our personal, professional and educational

IQ-DigitS, Interoperability of Qualifications –by building Sustainable Digital credentials Infrastructure

In an increasingly globalized society, there is a need for vocational and adult education policies to be adjusted and internationalized accordingly. Erasmus+KA2 project IQ-digitS has

Good DEEDs, Digital Energy Efficiency Designers

The European Good DEEDS Challenge was created to generate 3 long-term positive effects: To bring the attention of a large audience to the issue of

SEED, Smart Entrepreneurial Education and training in Digital farming

The Smart Entrepreneurial Education and training in Digital farming – SEED project develops skills in agriculture by introducing a digital transformation in the profession. The

QAECVET, Quality Assurance in ECVET Mobility

The ECVET Recommendation invites European Countries to apply quality assurance when using ECVET. The main aim of the Project is to enlighten VET stakeholders on

I-MEET, International Mobility Experience for E-Tourism

I-MEET contributes to respond to the need for acquiring professional knowledge and skills to enable promotional and marketing strategies based on information technology (e-tourism). The

Three-dimensional Resources for Enhancing E-Skills

In line with the strategy ET2020 (ET 2020), the TREES project aims to offer students a real opportunity for personal and professional growth in order

GOOD FOOD IS GOOD MOOD

GOOD FOOD IS GOOD MOOD is implemented in three European countries (Macedonia, Portugal and Italy) and aims at: Improving the employability of students with less

VETFest, 12 Events for Transnational and National VET networks

The VET sector faces various challenges in its course to progression: limited teamwork and exchange of good practices between VET institutions, low social recognition of

Digital Tourism

The project aims to develop a new VET qualification in the tourism sector. This qualification mixes both Tourism and IT skills, meeting the market new