PROJEKTE

European Grants International Academy Srl verfügt über langjährige Erfahrung im Aufbau und in der Koordinierung strategischer Partnerschaften für die Durchführung von Projekten, die mit öffentlichen und privaten Mitteln finanziert werden. EGInA arbeitet mit einem Team von Projektmanager:innen zusammen, die Erfahrung in der Verwaltung und Berichterstattung von strukturellen und zentralisierten Fonds der Europäischen Kommission haben und über einen akademisch-professionellen Hintergrund in den Bereichen allgemeine und berufliche Bildung, digitale Innovation mit sozialen Auswirkungen, Aufwertung des kulturellen Erbes und nachhaltige Entwicklung verfügen.

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CrAL, Creative Audiovisual Lab for the Promotion of the Critical Thinking and Media Literacy

CrAL aims to address the insufficient media literacy of young people (14-19 years old) and provide them with the necessary tools to understand the world

SEED, Smart Entrepreneurial Education and training in Digital farming

The Smart Entrepreneurial Education and training in Digital farming – SEED project develops skills in agriculture by introducing a digital transformation in the profession. The

Level Up, Digital Skills for Adults with Blue-Collar Occupations

Level Up aims at developing the digital skills of low-skilled adults with blue (or pink)-collar occupations in order to support them to face the digital

SILVHER, Safeguarding Intangible and culturaL Values and HERitage

SILVHER aims at developing and testing a blended training course for university students and researchers on digital valorization and the creation of Cultural Heritage. The

Design Your Job 3

Design Your Job 3 is a capacity-building project in the field of Youth. The project goal is to develop and test specific IT program (web

I-MEET, International Mobility Experience for E-Tourism

I-MEET contributes to respond to the need for acquiring professional knowledge and skills to enable promotional and marketing strategies based on information technology (e-tourism). The

Three-dimensional Resources for Enhancing E-Skills

In line with the strategy ET2020 (ET 2020), the TREES project aims to offer students a real opportunity for personal and professional growth in order

#hackAD, Social Hackademy

Several EU policy initiatives underline that the social inclusion of young people depends on their access to ICT and on them acquiring the necessary digital

EDA’n’EDA, Advanced Digital Experiences in Adult Education

Over the past few years, due to the digitalization process, it has become crucial to have excellent digital knowledge and skills in order to meet

Digital Tourism

The project aims to develop a new VET qualification in the tourism sector. This qualification mixes both Tourism and IT skills, meeting the market new